A downloadable game

Buy Now$1.99 USD or more


Psytronik Software in association with BUBBLESOFT proudly present NIXY THE GLADE SPRITE - A gorgeous new arcade adventure for your C64! Guide Nixy on her quest to cleanse the Gaia stone in order to restore peace to the land.


 ** STORY ** 

Nixy is a glade sprite charged with looking after the Gaia stone. The Gaia stone is the heart of the Glade and gives life to the plants and flowers.

But something is wrong with the stone, its been corrupted and now once beautiful flowers are turning dangerous and the once friendly Mushroom people are attacking!

The Old Ones talk of a pool of water which in ages past cleansed the stone. Maybe that might work again?

Travel through the forest avoiding deadly plants and creatures to find the sacred pool and cleanse the stone, then return it to the Guardian Tree in the Glade.


** FEATURES ** 

· Gorgeous hi-res graphics

· Smooth scrolling play area

· Stunning detailed backgrounds

· Atmospheric soundtracks

· TheC64 Mini + Maxi compatible

PLEASE NOTE: This game is PAL only and will not operate on NTSC machines. The game should work properly in emulation if you switch your emulator video standard to PAL mode and the same with the C64mini/maxi.



** CREDITS ** 

Programming by Anthony Savva

Art and concept by Andy Johns

Music and SFX by Kamil Wolnikowski

Loading screen by John Blythe

Tape master by Richard Bayliss & Martin Piper

Tape loading tune by Richard Bayliss

Cartridge produced by James Monkman / RGCD

Inlay art by Trevor Storey

Additional packaging design by Kenz

NIXY THE GLADE SPRITE is also available to buy as a COLLECTOR' S EDITION in a stunning full colour printed glossy box that contains the C64 game on cartridge or 5.25" floppy disk with fantastic artwork by Trevor Storey.

Premium+ disk edition and Budget disk version of the game is available. 

The game will also be released on tape in standard jewel case packaging and in a limited edition clamshell case.

[Additional NIXY THE GLADE SPRITE items will also be available to buy separately].

NIXY THE GLADE SPRITE is a game for the Commodore 64. You can play the game in a C64 emulator (we recommend VICE) or you can port the game onto real C64 hardware if you have the resources to do so.

 The download file features the full C64 game in .d64, .tap, .prg and .crt formats. The download also contains a hi-res map of the complete game!

Note: This game has been tested on and is fully compatible with the C64Mini/Maxi systems.

Purchase

Buy Now$1.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $1.99 USD. You will get access to the following files:

Nixy C64 UPDATED (.crt, .prg, .tap, .d64) 1 MB

Comments

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I tried the updated version on my C64 Maxi but it still has the annoying color shifts when scrolling starts/stops.

What display settings are you using? I use European PAL 4:3 CRT on my C64Maxi and it looks superb on an HDMI TV - I've played through the whole game and haven't seen any of the colour / scrolling issues you mentioned.

It doesn't matter - every mode I try, North America, Europe, CRT, or not and I get the color shift when scrolling stops.

Fantastic game! Any chance you could include an Easyflash CRT image in the distribution? This format is widely supported on real hardware by Easyflash/Easyflash3/U2+/U64/Kung Fu Flash/etc.  The gmod2 CRT included now is only useful for emulator users..

Hi, thanks for your feedback. I look into making an Easyflash version of the latest update available.

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Thanks a lot!  I was able to make an Ocean CRT version from your gmod2 using 'cartconv', which should work with all the devices I mentioned

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That's great! I just tried the same thing and it worked! I will update the download bundle to include this updated version of the .crt file - thanks for the tip!

Just updated the latest files for Nixy. I noticed that the CRT file does not work at all now on my C64 Maxi, whereas the original file with the bug DID work! Has anybody noticed this on their C64 Maxi? The D64, PRG, and TAP FILES load fine. I wish Psytronics would check these problems before releasing new updates. Or at least notify that the CRT file doesn't work on C64 Maxi. It might also have been courteous for them to reply to my previous comments too. The same observation was made by another reviewer in response to mine. 

Hi, sorry to hear you had a problem loading the .crt file. You can use the .prg, .tap or .d64 versions in the C64Maxi which should work with no problems in PAL mode. Enjoy the game!

For some reason, it seems the developer changed cartridge format to gmod2 in the updated release.  I noticed the CRT  didn't work with my U2+ or Kung Fu Flash. So no surprise it's not working for "TheC64" either..

But now it works, right?

The .crt now works, yes.

Thanks for the update :) - does it work on JiffyDOS and DolphinDOS now?

Hi, unfortunately I do not have JiffyDOS or DolphinDOS so I have no way of testing it on these. Sorry.

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Alright - but perhaps you can use this one to test with? (DolphinDOS 2)

http://csdb.dk/getinternalfile.php/175673/dd2_kernal_rom.bin

Hi David, I have installed the ROM into WinVice (changing the Computer Kernal + Drive Kernal) and the Nixy .d64 file loaded fine.

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Sure but it's the CRT. Did that work too? - When I use the CRT - after two intro-screens I get black screen and weird noises.

Hi David, does Dolphin DOS even support .crt images? It sounds like a disk operating system to me. In which case the .d64 should work fine (which is why I include all the different versions in the download bundles - to cater for everyone's hardware setups).

very good

Great game & a really nice cohesive style, rarely seen on the C64.  However I managed to trigger a bug where game freezes & cycles border color.  Seems there's an infinite loop at address $2a7c - no way out once you're in there.  Can send you a VICE snapshot if you need it.  Otherwise thumbs up!

Lovely game. Very fine attention to detail. One small thing. I'm playing it on a C64 Maxi. I've noticed on the levels where there's foliage on the the trees the hue changes to a deeper green when scrolling left or or right and changes to a more lighter insipid green when stationary. I've tried the game on the Frodo emulator for Android and there's no obvious change in hue. I'm guessing it must be something to do with the C64 Maxi emulation. Comments would be helpful. Brilliant rendition of the ZX Spectrum version, in fact better.

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I see the same issue on my TheC64 Maxi but it's not just the foliage - the brown of tree trunks changes, the purple of the bricks changes.

I noticed your observations after I posted my comments. The colour hue changes to a deeper shade when scrolling left or right and also vertically, up or down, and returns to an insipid hue when the Nixy character stops. I haven't noticed this effect on the YouTube reviews so conclude those videos were made with original machine or perhaps using the Vice emulator. The effects, as already mentioned, don't appear on my Android Frodo emulator. I'm guessing it must be the C64 Maxi emulation. At least I now know it's not just my C64 Maxi! Perhaps Psytronics might proffer an explanation. Thank you for your reply. BW, Michael 

Anthony Savva hat bei der Portierung dieses ZX Spectrum Hits ganze Arbeit geleistet und ein richtig tolles Spiel rausgebracht!

Auf meinem YouTube Kanal habe ich es im Rahmen der C64 Spielzeit vorgestellt. Schaut doch mal vorbei:

Loving the game so far, nearly completed it last night but made a stupid mistake and failed :(

I really like the graphical style and animations - they look superb.  I did run across one bug though.  I jumped up and got stuck in the scenery at one point and could not jump or move from that spot so had to restart the game.  I took a photo to show where this happened.

.

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I got stuck exactly the same way!!!! A instant-death keyboard shortcut bringing you to the last checkpoint (losing a life point, obviously) would be a great addition to the game, but maybe fixing this level design issue would be even better. :-)

Great game, anyway, i am really enjoying it!

I've let the programmer know about the bug, hopefully a fix can be made.

Thanks.

The exact same thing happened to me.

I purchased the downloads file for my c64 mini, but it freezes up every time the game boots up. Anyone else having this issue? I have the same issue with Dead Precinct. Every other game Ive bought works great!

I have an real C64 (NTSC), it freezes up 5 sec after starting the game.

Thats what mine is doing. As soon as i move the sprite to the right, it freezes.

i just noticed on mine, if i wait 5-10 seconds after the game starts, it plays fine.

It says up there that works on PAL only :-/

I don't think that note was there when I bought it, but I'm not going to make a fuzz over $2 :-). I hope they make an NTSC patch, my 6 year old really wanted to play it.

Can't you simply switch to PAL emulation on your Mini?

I have an actual C64 from the 80s.

Hi, I've been unable to replicate the problem on PAL (UK) machines so it looks like it's an NTSC issue I'm afraid.

GREAT game :) - thank you! - do you know why the cartrigde / CRT version doesn't work when I use Dolphin DOS kernal?

It also doesn't work with JiffyDOS, the DolphinDOS Patch version (the ones with the colored stripes). No biggie, I can just remind myself to boot in stock

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Absolutely beautiful game! I love it so so much! So cute! :3 Adorable!  ^^' In-game music is a super cool C64 adaptation of "Klaus Lage - Die absolute Frau". :3 Which sounds fantastic too! Maybe credit the man too. :3

Also, many thanks for supplying the TheC64 versions and Ultimate64 versions!

I'll play it from tape, no kidding, I enjoy the "slow" loading.

Congrats, Andy and team. Great job 🎉👍🏼
 
I'm really happy that this ZX Spectrum classic is now available for Commodore 64 enthusiasts as well.